![]() and as far as i know, ringer, partition, and relocator will not do self damage under any circumstances so you wont be able to tell. of course some cant be tested this way, like shank. if no self damage occurs, it cant penetrate shields. If you arent sure if a weapon can penetrate shields, go to the firing range and shield yourself. for example only sniper will penetrate shields, not sub-sniper nor smart snipe. others like sniper will only penetrate shields at a certain upgrade level. ![]() Some weapons like ringer and laser beam will penetrate shields no matter if they are upgraded or not. Sniper, banana, battering ram, dead riser, driller, moles, needler, penetrator, pinpoint, the three guns, shrapnel, taser, throwing star, torpedoes, tunnel strike, zipper, ringer, shank, shockwave, partition, laser beam, earthquake, and relocator.Įxplosions dont do damage if they are not from one of the weapons above. First and second offense will only have your videos removed on sight, but third and onward will lead to us banning your account itself. After a bit a practice, you can employ this method in less than 3 seconds each shot. Hacks and Piracy are allowed to be talked about on their own, but linking to any sites with hacks or piracy, whether real, virus loaded traps or satire, is going to get you permabanned.īecause of a decision made by the community, posting Let's Plays is NOT allowed anymore. This is a method that most of the top players use to aim very quickly and accurately. No hostility towards players of Shellshock Live or the users of this subreddit. This subreddit is about Shellshock Live and only Shellshock Live. Please note that the (current) mod team is NOT in any way affiliated with Kchamp. Either each upgrade gives a larger shield radius, or each upgrade reduces the cooldown, or a mix of both.This is a community for ShellShock Live, out now on Steam! Feel free to post news, general discussion, thoughts, and suggestions. Laser Beam, Great Beam, Ultra Beam, Master Beam THERE ARE WEAPONS WHICH CAN PENETRATE SHIELDS. The number of turns left in the cooldown is displayed next to the shield icon in your items menu Once the shield has worn off, there is a cooldown before you can use another shield. nuke will still damage you, but not the user of the shield You can hide inside somebody elses shield, but the shield will then only protect you from direct projectiles. Shields are best used in the endgame, when both sides have low hp Any projectiles which hit the bubble will bounce off it, and (nearly) all weapons which explode with you in their area of affect will do no damage How to use: When a Shield is used, a small blue bubble will appear around your tank, making your tank immune to most attacks. What the upgrade does: The exact mechanics are unknown to me, but it seems as though each upgrade either increases the maximum distance the teleport will take you, OR increaes the chance of the teleport taking you further Be prepared to use several teleports if you want to get far away from you initial position In an infuriatingly large number of cases, using a teleport may only move you tank a tiny amount. The teleport is completely random, and you could end up anywhere on the map from the perfect defensive position to right inbetween enemy tanks. Offensively, teleports are best used when the enemy has found a good defensive position, and you need to find a completely new angle Defensively, teleports are best used as an escape, when you know the enemy has a lock on you position and moving wont be enough or even possible As it says, this item will teleport you from you current position to another position on the map. How to use: Probably the most infuriating of the items to use.
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